<kelcecil>
What kind of awesomeness happens in here?
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<SeanTAllen>
often quiet kelcecil
<SeanTAllen>
most of the activity is oddly enough, usually on weekdays
<kelcecil>
Don't worry. I like to talk.
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<theodus>
How long does Homebrew usually take?
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<SeanTAllen>
anywhere from an hour to 24 hours theodus
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<Unit158>
Hi all, I'm just curious to see if there are some GUI and audio wrappers already made for pony.
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<SeanTAllen>
Unit158: I think someone was working on some audio stuff. TwoNotes is/was but I'm not really sure exactly what he is doing. Someone was doing something GUI related but there's no "this is it" wrappers.
<Unit158>
Cool, thanks :)
<Unit158>
The no crashes part of pony is super attractive for live settings
<doublec>
Unit158: I have an example of using SDL from Pony but that's about the only GUI stuff I've tried
<doublec>
There may or may not be thread issues in it - I need to investigate SDL's requirements of functions that need to be locked to a thread, if any.
<jemc>
Unit158: it's also worth noting that the crash safety guarantees kind of go out the window when you start using FFI (wrapping C libraries) - it's up to the FFI-using developer to make sure guarantees will properly hold (not to mention the stability of the C lib being wrapped)
<SeanTAllen>
Unit158: also the no crashes are great except for where we have bugs in the runtime. Its more theory than practice at the moment. That said, we are writing a lot of very fast code in Pony where I work and have far fewer crashes than we would with C. The Pony team takes crashes very seriously and aim to fix them asap when reported.
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<Unit158>
Low-latency audio on windows sucks, so I might not get very far anyway. Thanks for the help though guys :)
<SeanTAllen>
Unit158: there's a virtual users' group presentation on PonyGame on Thursday. Nick has been working on a Pony package for using DirectX. That might be of interest to you.
<Unit158>
nah, I'm looking to interface with something like ASIO or WASAPI. Unfortunately, I haven't done much programming where I have actually had to write my own wrappers.
<Unit158>
However, it is a neat idea nonetheless and I wish him luck with it.