stebalien changed the topic of #ipfs to: Heads Up: To talk, you need to register your nick! Announcements: go-ipfs 0.4.18 and js-ipfs 0.34 are out! Get them from dist.ipfs.io and npm respectively! | Also: #libp2p #ipfs-cluster #filecoin #ipfs-dev | IPFS, the InterPlanetary FileSystem: https://github.com/ipfs/ipfs | Logs: https://view.matrix.org/room/!yhqiEdqNjyPbxtUjzm:matrix.org/ | Forums: https://discuss.ipfs.io | Code of Con
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<lidel>
AuHau, you may want to cross-post it on #ipfs-dev for better visibility by dev team
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<lordcirth_>
Some questions about ipns lifetime vs ttl. When running 'ipns resolve' will it stop looking and return as soon as it finds a record that is within lifetime?
<lordcirth_>
And it won't even send requests out if the record in cache has been cached less than ttl?
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<postables[m]>
ttl is used to specify the minimum valid lifetime so you can have a record with a lifetime of 24hrs, and a ttl of 4 hours. 5 hours after publishing if you republish the record, it will be considered newer (pretty sure this is what happens)
<postables[m]>
The `--stream` option when resolving will use the first record that is returned
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<postables[m]>
im abble to discover that hash from a node running on my laptop, so i think the reason why IPNS isn't working is because of the way i publish records
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<postables[m]>
will we ever be able to publish IPNS records on IPFS nodes by passing in a private key? right now i use an encrypted keystore, which means my ipfs nodes don't have access to the keys, so I have to construct a node so that i can use the CoreAPI. I suppose i could always write a plugin
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<postables[m]>
ayyy it was finally resolvable via the ipfs gateway, guess it just took awhile
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<Bl4ckC0r3>
hi
<Bl4ckC0r3>
anyone online?
<Bl4ckC0r3>
helooo
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<Obo[m]1>
@lidel are you online? I can share that CIDv1 hash if you are
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<Seb[m]1>
Hi, Im trying to get ipfs-go to work with libp2p and im having problems getting the libp2p host to use an existing daemon. Are there anyone who has experience doing this?
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<Kolonka[m]>
that car has some nice speed holes
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<travisperson[m]>
Quick question about the webworker on js.ipfs.io. When I enable it, what exactly is it doing? My understanding is that any request to `https://js.ipfs.io/<ipfs/ipns>/<hash> will actually be handled by the local ipfs node in the service worker. Are there any other benefits?
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<Obo[m]1>
i'd also be pretty curious to learn more about what's all happening behind the scenes
<Obo[m]1>
Does the gateway interception only happen with official ipfs.io gateways or does it happen with all gateways?
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<agsv>
question about circuit relay, I tried to connect to a peer behind NAT using /ipfs/peer-id didn't work. I then tried using /p2p-circuit/ipfs/peer-id and connection was made successfuly
<agsv>
question is how can I detect that I need to use /p2p-circuit prefix, and why shouldn't IPFS try it when I don't pass it.
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<lordcirth>
makeworld, the open connections are TCP connections, which are used for DHT metadata, and BitSwap requests.
<makeworld>
lordcirth: Bitswap meaning file blocks and the like?
<lordcirth>
makeworld, bitswap is the protocol by which IPFS exchanges blocks, yes. It is pluggable, like most things.
<lordcirth>
It is somewhat like bittorrent, but with some improvements.
<makeworld>
Yes ok
<makeworld>
lordcirth: Am I right about the pros and cons though? What are some good values?
<makeworld>
I want to lower them because these nodes are running on a Raspberry Pi, and potentially in a mesh network, and I'm at a lost for what to set them to
<lordcirth>
makeworld, not sure. I know my router seems to struggle with too many connections open
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<makeworld>
Yeah I heard that but beyond that idk either
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<lordcirth>
makeworld, setting them to 1/4 of default shouldn't hurt.
<makeworld>
Hmm ok
<makeworld>
Something to be tested I guess
<lordcirth>
I'm going to try 1/3 now
<lordcirth>
makeworld, also, there's experimental support for a protocol called QUIC, which is UDP based
<lordcirth>
So much lower conn overhead
<voker57>
cons are connection manager severing that one connection you needed to get poorly seeded content
<makeworld>
Ah
<voker57>
or to serve it
<lordcirth>
voker57, but if you do a DHT lookup, won't you reconnect to that node?
<voker57>
lordcirth: no, because connection manager puts it on a forced timeout :]
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<voker57>
eventually, maybe
<lordcirth>
I see
<voker57>
and then it's severed again, because we are full, go away
<makeworld>
It looks at the # of conns
<lordcirth>
Hopefully, QUIC will allow maintaining 1000 conns with low overhead and it will be irrelevant
<voker57>
yeah i enabled quic enable it to and we will be connected forever and ever
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<makeworld>
What's the status of QUIC?
<makeworld>
Can I start using it or will it mess up all the time?
<voker57>
seems to work for me
<lordcirth>
makeworld, the standard itself hasn't been ratified. Not sure about IPFS usage of it
<voker57>
not sure about stability since not much nodes using it
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<lordcirth>
voker57, how many peers do you have right now that are connected with QUIC?
<makeworld>
Yeah I'm talking about the latter
<voker57>
$ ipfs swarm peers | grep quic | wc -l
<voker57>
6
<voker57>
total 820
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<lordcirth>
I saw one, once, and haven't since
<lordcirth>
Am I right that enabling quic doesn't really prioritize connecting over it?
<lordcirth>
It would be nice to be able to never drop quic connections, and prioritize making them
<lordcirth>
The game I'm playing has 31 ping, but my browser sometimes can't resolve DNS
<lordcirth>
I guess new connections are being throttled?
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<hamb_urglar[m]>
hey guys...just started playing with IPFS and was wondering what the directory is that IPFS downloads files to by default
<hamb_urglar[m]>
locally i mean...on Mac OS
<hamb_urglar[m]>
nevermind i found it
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<lordcirth>
voker57, makeworld hey, I was wrong. Not only is QUIC standardized, HTTP/3 is officially HTTP over QUIC.
<hamb_urglar[m]>
What does it mean to "Pin IPFS Resource"?
<hamb_urglar[m]>
Been looking around but cant find any info