<GitHub>
[solvespace] whitequark commented on issue #186: @wpwrak please never post bare backtraces like this bare in github. Either surround them with ``` ``` or add a hastebin link. When you post a comment containing #1, #2, ..., GitHub back-links these issues to the current one, which is just annoying noise.... https://github.com/solvespace/solvespace/issues/186#issuecomment-277220677
<Guest3233>
[solvespace] whitequark commented on issue #186: @wpwrak please never post bare backtraces like this bare in github. Either surround them with ``` ``` or add a hastebin link. When you post a comment containing #1, #2, ..., GitHub back-links these issues to the current one, which is just annoying noise.... https://github.com/solvespace/solvespace/issues/186#issuecomment-277220677
<GitHub>
[solvespace] Evil-Spirit commented on issue #186: @whitequark, this is because of SnapToMesh. This function performs edges splitting by vetices (this is probably for correct working of MakeCertainEdgesInto and so on). So, this function somehow perform extra subdivision and probably goes into infinite loop or just getting some big number of triangles and just calculate it very long time. Each group increases the triangles count.... https://githu
<GitHub>
[solvespace] Evil-Spirit commented on issue #186: @whitequark, this is because of SnapToMesh. This function performs edges splitting by vetices (this is probably for correct working of MakeCertainEdgesInto and so on). So, this function somehow perform extra subdivision and probably goes into infinite loop or just getting some big number of triangles and just calculate it very long time. Each group increases the triangles count.... https://githu
<wpwrak>
hmm. "regenerate all" before the change, change (1.50 -> 1.25), "regenerate all" after, works, but then activating a "late" group still goes busy :(
<whitequark>
wpwrak: what?
<wpwrak>
i tried to see if i could "help" solvespace by manually asking for "regenerate all", i.e., immediately before and after the distance change that then triggers the endless computation. but that didn't work.
<whitequark>
naw, of course not
<whitequark>
you need to recompute the mesh
<wpwrak>
so "regenerate all" doesn't do that ?
<whitequark>
not for inactive groups
<wpwrak>
and yes, "rebuilding the mesh from basics" was what i was looking for
lineprinter has quit [*.net *.split]
lineprinter has joined #solvespace
lineprinter is now known as Guest21040
<wpwrak>
hmm, if i print "g" in SolveSpace::SolveSpaceUI::GenerateAll, i get the same group name ("tr-boss") for different values of "g". normal/irrelevant ?
<wpwrak>
(different values of "g") that is, with a difference of ~8 hours between the reading of "g"
<wpwrak>
tried to delete the tr-* groups first. in these, i had used translating, for the first time. but that didn't help either.