jemc changed the topic of #ponylang to: Welcome! Please check out our Code of Conduct => https://github.com/ponylang/ponyc/blob/master/CODE_OF_CONDUCT.md | Public IRC logs are available => http://irclog.whitequark.org/ponylang | Please consider participating in our mailing lists => https://pony.groups.io/g/pony
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<doug_> i have an Array[U8] but I cant get the U8 values in a for loop.. keep getting "cannot infer type of for loop iterator"
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<doublec> doug_: can you pastebin some code?
<doublec> doug_: of the loop body
<doug_> i finally figured it out.. it was iso issue.. still noob with capabilites
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<dougmacdoug> is there any reason tuple would not be faster than array? i am just assuming there is no special sauce under the hood that would make arrays more performant than tuples in small sizes like a linear math lib
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<SeanTAllen> you'd have to test but i'm not aware of a reason it wouldn't be
<dougmacdoug> well, i am trying to decide if i should do linear math in arrays or tuples.. i would prefer tuples for many reasons, the only issue is that a lot of math operations might generate a bunch of tuples.. would those be stack objects or heap..
<SeanTAllen> stack
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<dougmacdoug> cool.. now I just need to figure out who to attach functions to type alias ;p .. maybe i should have started there..
<SeanTAllen> what do you mean by attach functions to a type alias?
<dougmacdoug> well, it was a joke, because I just found out i cant do that.. so like type Vec2 is (F32, F32)
<SeanTAllen> that works
<SeanTAllen> you can define a type alias for a tyuple
<dougmacdoug> i cant have a fun scale(s : F32) : Vec2 => (_1*s, _2*s)
<SeanTAllen> what is it that you want that to do?
<dougmacdoug> trying to make as lightweight as possible vec2, vec3 types which I can instantiate like (x,y)
<SeanTAllen> so what do you imagine (_1*s, _2*s) is doing?
<SeanTAllen> if i call scale(F32(1.0))
<SeanTAllen> what is the return tuple supposed to be?
<SeanTAllen> (F32(1.0), F32(1.0)) ?
<dougmacdoug> if I have v: Vec2 = (1,1) ... then v.scale(2) should return new tuple (2,2)
<dougmacdoug> seems I will need to use a class with single tuple member variable..
<SeanTAllen> something like this?
<SeanTAllen> i'm not sure i follow exactly, sorry if that isn't what you want
<dougmacdoug> primitive Foo
<dougmacdoug> fun scale(v : Vec2, s: F32): Vec2 => (v._1* s, v.1 *s)
<dougmacdoug> which is fine but verbose, it would be better if instead of Foo.scale(v, 2) I could call v.scale(2)
<SeanTAllen> the primitive there is acting as a module
<SeanTAllen> to call v, you would need a class and that is more expensive, but v. is on a specific object
<dougmacdoug> right..
<SeanTAllen> and then you have class and its on the heap, which you are trying to avoid so primitive would be how you need to do it
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<dougmacdoug> I guess I could make a primitive namespace and just put all my fun in there .. i'm still trying to wire my brain into pony mode
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<SeanTAllen> primitives do act as a module.
<SeanTAllen> i do that quite often, take all my nice functional bits and group them into modules using primitives that are easy to test. then pass in my objects as needed.
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<dougmacdoug> i assume the restrictions on type alias and primitive prevent them from overriding infix operators..
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<SeanTAllen> you need a class if you want to get sugar for add, sub etc so yes
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