jemc changed the topic of #ponylang to: Welcome! Please check out our Code of Conduct => https://github.com/ponylang/ponyc/blob/master/CODE_OF_CONDUCT.md | Public IRC logs are available => http://irclog.whitequark.org/ponylang
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<Candle> Is there some documentation on the first parameter 'auth' in net/TCPConnection.create(...)? i.e. why it is required, and what the various different types (Ambient/Net/TCP/TCPConnect) allow/disallow?
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<jonas-l> Candle, there's a little bit at http://www.ponylang.org/ponyc/builtin-AmbientAuth/
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<jonas-l> as I understand it, auth parameter requires particular module to have the right to do TCP connection
<jonas-l> and to prove it, you have to provide TCPConnectAuth value
<jonas-l> https://github.com/ponylang/ponyc/issues/293 explains why it is required
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<ponysaurus> @sylvanc: you promised to send some notes regarding Issue 380. whenever you get a chance ...
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<ponysaurus> @jemc: Just watched the video .. awesome!
<ponysaurus> I am curious to know how atomicity is maintained in distributed pony
<ponysaurus> actually i am curious about a million things in distributed pony
<jemc> ponysaurus: me too :)
<jemc> there are some public materials online, some of which you may or may not have seen:
<jemc> as far as atomicity goes, I don't think much will need to change in distributed pony
<jemc> each actor will still follow the single-turn model of executing one uninterrupted behavior when they receive message
<jemc> as far as I can guess, the main interesting areas of problems in distributed pony are (1) maintaining causal message order in a fault-tolerant way (2) giving the user some sort of interface/pattern for dealing with faults at the application level, and (3) giving the user some way to pin certain actors to a machine because they are tied to local data access
<jemc> I'm probably missing some things though
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<SeanTAllen> you hit the big ones jemc.
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