<flip214>
I tried to make the cross-beams by clicking on a border edge and one of the post-corners; that didn't result in a volume.
<flip214>
Then I tried to split the border edge up; that resulted in bad edges again. With ---border>>----A---B---Corner and A/B being the newly added points,
<flip214>
intersecting the border with the edges coming to A and B gave me a border up to A, an edge AB, and another edge A-Corner (instead of B-Corner)
<flip214>
is that a bug in 2.3+repack1-4 or am I just holding it wrong? Seems to happen to me every time I try to intersect lines with each other.
<flip214>
Even using separate construction lines and intersecting them with the corner edge gave me such duplicated edges.
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<tjader>
Is there a newer Windows build available other than 2.3?