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<BlueNinja>
hi
<BlueNinja>
ive got some trouble with the grooveplayer. clearly it doesnt like videos, mp4s, etc..
<BlueNinja>
i keep getting this "server down" when trying to play or remove songs in teh library.
<BlueNinja>
it comes back upon multiple clicks to reload the grain
<dwrensha>
does playback work at all?
<BlueNinja>
but... anyone else get this server down message? is it because my file types?
<BlueNinja>
i noticed it does playback with a true form mp3
<BlueNinja>
my files are mp4 video and m4a audio.. but it does like mp3's i believe .. just doesnt handle the other file types elegantly
<BlueNinja>
i blew away the grain and im trying again with just uploading mp3s
<BlueNinja>
ok, further testing.. doesnt seem to be a file type issue
<BlueNinja>
upon importing.. after it has read the time ... playing causes the server down msg
<BlueNinja>
but if you're presistant and keep trying, it eventually clears up and you can play it
<dwrensha>
weird
<BlueNinja>
yeah.. its like theres some post processing going on in teh background after you import
<dwrensha>
yes, that's true
<BlueNinja>
but i have no visual indication on that
<BlueNinja>
but eventualy.. it likes and can play it
<dwrensha>
it analyzes the audio to do loudness matching
<dwrensha>
you should usually be able to play it right away
<BlueNinja>
hmm.. okay. maybe make it catch that rather than come up with a server down msg.. although as a programmer i understand why it thinks its down (if its busy)
<BlueNinja>
yeah, odd
<BlueNinja>
I haven't looked - do you know who the author of that grain is?
<dwrensha>
I wonder if your problems are related to an issue I've seen with groovebasin
<dwrensha>
where it does not actually run on my new laptop
<dwrensha>
when I try to play audio, it crashes in some mutex_lock call
<dwrensha>
kentonv's theory was that this had to do with hardware lock elision
<dwrensha>
... and my new laptop is the only machine of mine with hardware that tickles the problem
<BlueNinja>
very strange
<dwrensha>
so, if you're running groovebasin on newish hardware, it might be the same problem
<BlueNinja>
you dont mean my sandstorm server hardware?
<dwrensha>
yeah, the server hardware
<BlueNinja>
my laptops and clients are like i5's and older i7's
<BlueNinja>
but server is on ubuntu 16.x as recommended
<dwrensha>
do you know what processor it is?
<BlueNinja>
the clients?
<BlueNinja>
oh sorry.. the server.. I think its virtual. its a rented $20 from linode
<BlueNinja>
most likely hosted on xenons'
<dwrensha>
yeah, I've never this problem on my Linode Sandstorm instance
<dwrensha>
so maybe it's not the same problem
<BlueNinja>
tried it again.. server down, then reloads the interface after a second..
<BlueNinja>
then i try again.. same thing..
<BlueNinja>
3rd time it starts playing
<dwrensha>
does the grain log say anything interesting?
<BlueNinja>
side note: i have the grain open on multiple computers
<BlueNinja>
and i like how it plays the exact same timing on all browsers/clients
<dwrensha>
the "server down" message in the main UI just means that the websocket has disconnected
<dwrensha>
I'd be curious to know whether the grain actually crashes
<BlueNinja>
could it be related to having this grain open in multiple places
<BlueNinja>
function not implemented on shm_open()
<dwrensha>
heh segfault
<dwrensha>
the shm_open thing is probably not a problem
<dwrensha>
I think that's sandstorm's seccomp filter blocking some not actually necessary call
<BlueNinja>
oh, lol
<dwrensha>
I see that error in my working Groovebasin grains
<BlueNinja>
gotcha
<dwrensha>
"segmentation fault" is what I see when I try to run groovebasin on my new laptop
<dwrensha>
except I can't get it to work at all no matter how many times I retry
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<isd>
So I'm looking at grain.capnp, at the comments for SessionContext.request. It references an `spk query` command, but the version of spk in my vagrant-spk vm doesn't seem to have that subcommand?
<isd>
Can I just use capnp encode?
<zarvox>
isd: yeah, I think you want capnp encode
<zarvox>
probably the comments written were...aspirational
<isd>
(Ideally we'd just implement request... the whole javascript callback thing is a little annoying).
<isd>
But yeah, esp. given the method isn't implemented, aspirations are not surprising.
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