jemc changed the topic of #ponylang to: Welcome! Please check out our Code of Conduct => https://github.com/ponylang/ponyc/blob/master/CODE_OF_CONDUCT.md | Public IRC logs are available => http://irclog.whitequark.org/ponylang | Please consider participating in our mailing lists => https://pony.groups.io/g/pony
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<sleeplessy> how can i check if a var is specified type or not?
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<jemc> sleeplessy: for type checking at runtime, you want to use `match` or `as`
<jemc> if you're trying to check at compile time there could be a few different ways depending on what you're doing
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<sleeplessy> jemc : thanx
<sleeplessy> and..is it possible to call pony from C?
<SeanTAllen> sleeplessy: yes, for some definition of "call pony" from c. you can send messages to actors that have been exposed.
<SeanTAllen> sleeplessy: what are you looking to do?
<sleeplessy> i finished writing a simple logging system and i want provide it to my colleagues
<sleeplessy> er..provide an api?shall i follow the guidance in pony-tutorial/c-ffi/callback?
<sleeplessy> C-API actors,alright...
<sleeplessy> anyway, next time i really should search more then ask
<sleeplessy> sorry about that
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<SeanTAllen> there's a c api to start the runtime, send messages to actors etc. you'll probably want to do a lot of wrapping up of that if others are calling from c.
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<sleeplessy> SeanTAllen: alright,i'll check that
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<Greg__> hello ! I'm still reading the tutorial, one page at a time :-) I'm in the interface section and I was wondering if or how I can check if an object is an interface? I though it might be interesting since interfaces in pony are structural subtyping (in other words I don't have to explicitly instruct that a class is an interface)
<Greg__> I've tried with match but no luck
<SeanTAllen> greg__: what did you try? can you post a link to a playground with some example code? what are you hoping to accomplish?
<SeanTAllen> also welcome greg__ !
<Greg__> Hi SeanTAllen ! Thanks for the welcome :-). I was reading the following sentence in the tutorial "The programmers that wrote Bob and Larry don't even have to be aware that HasName exists." where Bob and Larry are classes and HasName is the interface
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<Greg__> consequently, before using an object of class (let say) 'Bob' as an interface 'HasName' I though there should be a way to make sure in your code that you can do it (and avoid compiler to be angry at me)
<Greg__> I'll post a link of my code in a minute
<Greg__> here is the gist: https://is.gd/mtK7gG
<Greg__> Of course, I understand that I can't match on "let u: HasName => ..." since HasName is an interface and not a class.
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<Greg__> hence my question, if a method accept an object which is an interface HasName, how can I make sure, without explicit declaration, that whatever the object sent to that method, it is compliant with the HasName interface
<Greg__> maybe, it is not possible and that's the job of the compiler to let me know that object x is not HasName...
<Greg__> I don't know if my question is clear enough. I'm not even sure if it makes sense :)
<SeanTAllen> the compiler guarantees that
<SeanTAllen> what you are asking is how you could find out at runtime
<SeanTAllen> by then, the compiler would have already been mad at you
<Greg__> yess indeed, I understand that. But let's say I want to test "if an object O is interface A: call method B with param O, else call method C with param O" ? Does that make sense? is that possible ?
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<SeanTAllen> there iftype which isnt documented yet because its still experimental
<SeanTAllen> that said, what you are describing sounds very wrong
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<Greg__> @SeanTAllen thanks for your answer. I fail to see why it sound very wrong, but I guess I still have a lot to learn ;)
<SeanTAllen> greg__: what languages do you have a background with?
<Greg__> hmm, mostly interpreted languages like python and php. I have some experience in C and (a bit) of C++ back in the days. I started learning pony to learn something new
<SeanTAllen> can you explain what scenario you might want to see if something is a particular interface and then decide on a method to call based on that?
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<Greg__> it probably comes from my OO background where interface is a contract and you can pass any object as a parameter for instance whenever the class of that object respect the interface contract. Nevertheless, if you take php for instance, link between interface and class are explicit. Probably, what disturb me here is the structural subtyping isn't explicit.
<jemc> "Of course, I understand that I can't match on "let u: HasName => ..." since HasName is an interface and not a class."
<Greg__> I don't have a more specific scenario to provide other than that :)
<jemc> greg__: you can definitely match on an interface
<jemc> if you got a compiler error trying to do that, it was probably something else that was wrong
<jemc> let me look at your gist
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<jemc> greg__: here's a working modification of your example: https://is.gd/zipsWB
<jemc> you were getting bitten by the fact that the default/implicit constructor for a class returns an `iso`
<jemc> so I added `new ref create() => None` to make it so that your constructor returns a `ref`
<jemc> it's not clear to me if you know about `iso` and `ref` yet with where you are in the tutorial, so I won't overload you with anything about reference capabilities yet
<Greg__> @jemc oh great, thank you ! :) I see your changes. I've already read a bit about iso and ref,... But I know it is covered later on the tutorial !
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