jemc changed the topic of #ponylang to: Welcome! Please check out our Code of Conduct => https://github.com/ponylang/ponyc/blob/master/CODE_OF_CONDUCT.md | Public IRC logs are available => http://irclog.whitequark.org/ponylang | Please consider participating in our mailing lists => https://pony.groups.io/g/pony
<SeanTAllen> carado: we have no plans on removing gc
<SeanTAllen> imagine if you will that you want to send an immutable copy of a list to 200 different actors, how do you free that? how do you know when to free it? you are going to end up recreating a not very good very of the Pony gc to handle situations like that
<SeanTAllen> there's nothing to stop you from allocating memory yourself via the C ffi and using it and freeing it yourself.
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<Onemorenickname> cc carado
<carado> hi
<carado> I’m wondering, I’ve got this code in C++ ( http://paste.awesom.eu/sCPa&ln ) which has a virtually-no-overhead generic message-passing bus (global as the generic variable is declared `static` but that’s the only way it’ll compile). is such a thing possible in ponylang, a class or actor with a generic member duplicated for all types with which it is used ?
<carado> my aim is to have a generic message passer I don’t have to change the code of every time I add a message type, without having to check the type of incoming messages at runtime
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<SeanTAllen> Pony has generics
<SeanTAllen> I'm not sure what you mean by "generic member duplicated for all types with which it is used"
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