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<t4nk020>
quelque 'un de connecte svp
<t4nk020>
j'aurais besoin d'aide pour une petite fonction :/
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<Mirry>
You should ask your question in english t4nk020
<t4nk020>
sorry
<t4nk020>
lol so hard to explain my problem...
<t4nk020>
my english is bad
<Mirry>
Je parle français mais j'ai commencé le ocaml il y a deux jours
<Mirry>
Donc pas sûr de pouvoir t'aider
<t4nk020>
ha
<Mirry>
Par contre je pourrai traduire si besoin est
<t4nk020>
bon c'est un peu long
<nullcatxxx_>
what question about petite fonction?
<t4nk020>
ha
<nullcatxxx_>
i can use Google Translate
<Mirry>
We're about to find out
<t4nk020>
Mirry tu peux lui dire
<t4nk020>
je dois representer un clavier de type t9 avec un arbre lexicographique. J'ai un probleme sur une fonction qui va fonctionner sur l'affichage des mots
<t4nk020>
d'un arbre lexicographique
<nullcatxxx_>
ok
<Mirry>
nullcatxxx_, in need of a translation ? Or did you get the gist of it
<nullcatxxx_>
i got it..
<Mirry>
t4nk020, si tu as du code à montrer, ce serait mieux
<t4nk020>
enfaite il faut que j'introduise
<t4nk020>
mon probleme a moins qu'il soit vraiment un expert en ocaml pour comprendre
<t4nk020>
I want to introduce the subjet or you can easly understand what is about by simply reading my code
<t4nk020>
my problem is :
<nullcatxxx_>
ok
<t4nk020>
I have lexicographic tree , which contains a principal tree with plugged
<t4nk020>
" branche "
<t4nk020>
en anglais :/
<Mirry>
branch
<t4nk020>
yes
<t4nk020>
thank Mirry
<t4nk020>
which contains principal tree with branch
<t4nk020>
for exemple the word : " bob " with t9 keyboard of cellphone is 2 6 2
<nullcatxxx_>
yes
<t4nk020>
but with also have " boa " with 2 6 2
<nullcatxxx_>
yes
<t4nk020>
so when we insert 2 6 2 in our lexicographic tree
<t4nk020>
in our princpal tree I mean
<t4nk020>
in 2 6 2*, the 2* is a terminal node
<nullcatxxx_>
yes
<t4nk020>
2 6 non-terminal node
<nullcatxxx_>
yes
<t4nk020>
2* contains auxiliary
<t4nk020>
tree
<t4nk020>
why ? to make the difference between bob and boa
<t4nk020>
how ? the auxiliary tree contains the ... hmm location
<t4nk020>
for example
<t4nk020>
in ma code , b is at 1 location in 2
<t4nk020>
and a is 0 at '2'
<nullcatxxx_>
i see
<t4nk020>
now
<t4nk020>
I have a fonction that insert a word in a tree
<t4nk020>
like : let a = insert "bob" Vide_Aux ( Empty Aux)
<t4nk020>
And assoc as if I do this : assoc 2 6
<t4nk020>
the function return 2* and the auxiliary tree , wich for bob is 1 3 1
<t4nk020>
do you understand me or ??
<nullcatxxx_>
let me think...
<t4nk020>
Mirry
<Mirry>
?
<nullcatxxx_>
why.. it's 1 3 1
<t4nk020>
2 62
<t4nk020>
2 6 2 for bob
<t4nk020>
for exemple
<t4nk020>
2 contains abc
<t4nk020>
3 def
<nullcatxxx_>
it's just 2AM in Europe. I don't know why there aren't more people who know French...
<nullcatxxx_>
Drup
<nullcatxxx_>
ok
<t4nk020>
'a' is at 0 of 2 , and 'b' 1 of '2'
<nullcatxxx_>
"wich for bob is 1 3 1"
<nullcatxxx_>
ok
<nullcatxxx_>
i see!
<nullcatxxx_>
i see you point!
<t4nk020>
I have a couple
<nullcatxxx_>
so, what's the problem
<t4nk020>
Ok so we know that at 2* of 2 6 2
<t4nk020>
2 6 2*
<nullcatxxx_>
yes
<t4nk020>
there are 2 auxiliary lexicographic
<t4nk020>
no
<t4nk020>
we have 1 lexicografic tree
<t4nk020>
damn... WE HAVE a auxiliary lexicografic tree which contains branch
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<t4nk020>
we have one branch for bob
<nullcatxxx_>
ok
<t4nk020>
wich is 1 3 1
<t4nk020>
and another for boa
<nullcatxxx_>
1 3 0
<nullcatxxx_>
right?
<t4nk020>
yes
<t4nk020>
sorry
<nullcatxxx_>
then?
<t4nk020>
now I have a function : print_assoc
<t4nk020>
print_assoc : string -> trie -> unit
<t4nk020>
for exemple : print_assoc "262" tree ... returns boa and bob
<t4nk020>
that's the point of 1 week research
<t4nk020>
ok la phrase pouri lol
<t4nk020>
So now my problem is
<t4nk020>
I have the function but it dosnt work
<t4nk020>
She reutnr me 4 times boa instead of boa and bob...
<t4nk020>
return*
<t4nk020>
you can see in my code at the bottom
<t4nk020>
Mirry tu as compris le truk ??
<nullcatxxx_>
ok let me see if I can work it out
<Mirry>
t4nk020, je vois ce que tu veux faire, mais je ne connais pas assez d'ocaml pour le faire
<t4nk020>
oui c'est dommage
<nullcatxxx_>
your code has many syntax and semantic errors.. i don't know what to do
<nullcatxxx_>
where is Drup ?
<t4nk020>
What do you mean by Drup
<t4nk020>
When I compil all my code there is no errors
<t4nk020>
are*
<t4nk020>
Feuille = Leaf
<t4nk020>
Terminal node contain auxiliary tree
<t4nk020>
not a node but a Leaf*
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<t4nk020>
Mirry je sais pas si il est partie ou pas ???
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<Mirry>
Il cherche à t'aider
<Mirry>
Ton code apparament n'est pas le plus idiomatique
<t4nk020>
quand je le compile il n'y a aucune erreur
<t4nk020>
c'est quoi Drup ?
<Mirry>
Je ne sais pas
<Mirry>
Je ne te suis pas d'une grande aide hein :D
<t4nk020>
c'est peut-être quelqu'un de fort en Ocaml
<t4nk020>
Le truk c'est que la personne qui m'a aidé toute à l'heure c'etait
<t4nk020>
zozozo et elle est partie ^^
<Mirry>
Arf
<Mirry>
Pas de chance
<t4nk020>
enfaite
<t4nk020>
il est afk je crois
<t4nk020>
bon je dois y aller je repasserai demain
<Mirry>
sure ?
<Mirry>
sinon je lui demande
<t4nk020>
de quoi ?
<Mirry>
bah si il t'aide toujours
<Mirry>
ou si il s'est barré
<t4nk020>
ha ba oui
<t4nk020>
mais je l'ai mp il est afk
<t4nk020>
apperement
<Mirry>
ah d'accord
<Mirry>
Bah désolé mec
<t4nk020>
pas de soucis
<t4nk020>
lol
<t4nk020>
merci quand m^eme en tous cas bonne soirée je repasserai demain
<Mirry>
See you
<lostman>
anybody around familiar with react? I'm trying to construct a 'a event event. when an event happens, I want an event that gives me that event
<lostman>
I came up with this:
<lostman>
let (tick_new_ee : 'a event event) = E.fix (fun d -> tick_new, E.stamp tick_new d)
<lostman>
and it works in utop as expected, when I trigger tick_new, I get tick_new_ee; but in the browser with js_of_ocaml it is triggered multiple times
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<lostman>
I don't know if this is a bug or my misunderstanding
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<roquess>
voila
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<sgronblo>
is there anything like purescript but based on ML?
<MasseR>
sgronblo: js_of_ocaml? elm?
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<sgronblo>
MasseR: Isn't js_of_ocaml more like ghcjs?
<MasseR>
It is, but it renders js from straight up ocaml :)
<sgronblo>
Yah but I was thinking something that takes the purescript appraoch of just creating a language that would be very ML-like but which renders to something that is closer to normal JS?
<sgronblo>
And I haven't really checked out elm enough to know if its closer to ML or Haskell?
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<MasseR>
sgronblo: I originally thought it was more haskell-like, but in their latest blog post they kept mentioning 'ml-like'
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<def`>
Haskell and MLs are very close.
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<Drup>
elm has an haskell syntax, but is more ml like
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<Drup>
(I'm of the opinion than rendering to "normal JS" is completely overated anyway, especially when you introduced advanced concept, since it's going to be completely alien to JS anyway)
<Drup>
(also, js_of_ocaml maps ocaml's semantic to js' much more nicely than ghcjs)
<Anarchos>
kakadu: to store the list of the options ?
<kakadu>
Yeah, but how they are passed?
<kakadu>
whitequark show really know...
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<Drup>
kakadu: probably [@@deriving show bla bli blo]
<Drup>
it's a function application, hence the (string * expression) list.
<Drup>
(from the parsetree point of view)
<kakadu>
thx
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<sgronblo>
Drup: what do you mean by completely alien to JS?
<Drup>
sgronblo: code with type classes in it is not exactly going to compile to idiomatic js.
<theblatte>
I forgot to -I somedir before running utop, is there a #something I can do to correct it or must I restart utop?
<sgronblo>
Drup: yeah not what a "normal" JS guy might write, but maybe a JS programmer who understands how type classes are implemented?
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<Drup>
sgronblo: not if it's optimized ..
<Drup>
as I said, I don't even believe that's any use
<sgronblo>
well if you worry about the code being fully optimized you should probably write plain JS?
<Drup>
that is a common misconception :)
<sgronblo>
is that so?
<Drup>
it's similar to saying "you can make it faster by rewriting it in assembly"
<Drup>
it's true ... if you have very good knowledge of the processor you are writing your assembly for
<sgronblo>
and are willing to spend an ungodly amount of time
<Drup>
compilers to js, if they are optimizing (a good amount of them aren't) emits javascript that is easy for browser JITs
<sgronblo>
yeah this might be very true
<sgronblo>
does the js created by js_of_ocaml work well with source maps?
<Drup>
(for jsoo, for example, a dev spend some time considering the various implementations for arrays and strings that would provide the best performances on the various browsers. You could repeat that for each app, but it's done once in a compiler ...)
<Drup>
sourcemap are annoying to setup, but I think they work okay
<sgronblo>
i also find it appealing that the js being output is something that you have some hope of understanding if you have to open up a debugger (assuming you havent minified it)
<sgronblo>
i also just figured that an impure language would be even more suited for compiling to some reasonable js
<Drup>
and strict
<Drup>
compiling lazyness to js is, imho, a terrible idea
<Drup>
(purescript is strict ...)
<sgronblo>
yeah it is
<sgronblo>
anyway one thing which led me on to this reasoning was i just had a quick look at some of the js files (which i assume were generated by js_of_ocaml) when i was doing the french ocaml mooc and it seemed kinda horrible
<Drup>
of course it's horrible, it's optimized and minimized
<Drup>
x)
<Drup>
sgronblo: get some piece of js though google's closure compiler, it will not be pretty either
<sgronblo>
hmm, maybe it was minimized. didnt consider that possibility.
<sgronblo>
might have made more sense if it was "unminimized"
<def`>
pierpa: you should'n rely on physical equality for functions
<def`>
in your case, it is because cos is a primitive, so each time you get a new closure (or not, depending on optimisations / backend)
<pierpa>
yes, I'm reading just now that that is implementation-dependent
<pierpa>
ty
<def`>
you can expect it to be "finer": if it returns true, it is indeed true, if it is false, it's a different object although it might compute the same value
<pierpa>
ok
<def`>
cody`: but merlin is not analysing its own process
<def`>
in general, you can use compiler-libs to reuse internal functions from the compiler, but this is not an easy task
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<ggole__>
I've always found it a bit strange that closures were generated from primitives in that way, rather than cached (or precomputed)
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<ggole__>
Surely it adds considerably to code size if you get a new function every time you write (+)
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<t4nk671>
can someone help me to implant a auxiliary function into a principal function ?
<t4nk671>
to this : print_assoc : string -> trie -> unit
<t4nk671>
I did this : let print_assoc s t = parcours_aux (print_combine s ) (print_assoc s t);; , but there is an error at print_combine s
<t4nk671>
Error: This expression has type int list -> unit but an expression was expected of type int list -> int list -> unit Type unit is not compatible with type int list -> unit , I undestand it , but how to solve it I can not just add a parameter to print_combinr her
<t4nk671>
in what I did
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<lyxia>
the problem seems to be that print_combine has too many arguments.
<lyxia>
you defined print_aux here: "let print_aux print_combine keys tree"
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<lyxia>
presumably print_combine is used as a function of two arguments, in the definition, which is missing in your paste.
<lyxia>
oh wait no, it's just the indentation
<lyxia>
so, as I said, it is used as a function which expects two arguments.
<lyxia>
t4nk671: but when you write "parcours_aux (print_combine s)", you first apply print_combine to one argument, so the whole (print_combine s) becomes a function of one argument.
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<t4nk671>
yes but I can not added another argument to print_combine
<lyxia>
I would suggest to remove the argument
<t4nk671>
I can not remove the argument of print_combine because my auxiliary function will not work , actually it works
<lyxia>
What?
<t4nk671>
ok I have another question
<lyxia>
BTW if you prefer asking it in French come ask it in ocaml-fr.
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<edwin>
hmm ocamlscript posted on reddit looks similar to what sgronblo was looking for earlier, although its not very clear to me what its goals are compared to js_of_ocaml
<cody`>
It's older, I think
<Drup>
it's not older at all
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<Algebr`>
its newer, it looks like its a js backend to the compiler itself rather than jsoo approach of taking the bytecode -> js
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<cody`>
Oh, huh
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<cody`>
Oh, I confused it with obrowser
<cody`>
ocamlscript is extremely cool
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<c-c>
wow, ocamlscript
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<seliopou_>
i disappear for a couple weeks and another js compiler gets released
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