ChanServ changed the topic of #zig to: zig programming language | https://ziglang.org | be excellent to each other | channel logs: https://irclog.whitequark.org/zig/
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<joey152> I am getting a compile error with: 1 << i
<joey152> where i is a u32
<joey152> error: LHS of shift must be a fixed-width integer type, or RHS must be compile-time known
<joey152> ive tried @intCast(u32, 1) << i
<joey152> but I get error: expected type 'u5', found 'u32'
<ikskuh> yeah
<ikskuh> zig doesn#t allow you shifting with int sizes that is possible out-of-bounds
<ikskuh> so you have to use @intCast on your shift distance
<joey152> oh ic
<fengb> It’s UB in C. u32 <<32 is a nop on x86, but other archs can clear the register instead
<joey152> so I'm supposed to cast the i to a u5
<fengb> Yep
<joey152> thanks
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<oats> is there only one syntax for tagged enum literals?
<oats> Enum{ .Variant = foo }
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<andrewrk> async I/O is shaping up
<chapl> Explain. :D
<andrewrk> we have behavior tests with --test-evented-io passing on all CI test targets except freebsd
<andrewrk> it's about time to enable CI testing of async I/O
<fengb> Oh wow
<chapl> On all CI test targets... Does that include Windows? IIRC, Windows wasn't initially supported
<andrewrk> windows has behavior tests passing with evented I/O and file system integration
<chapl> Wowzers! Good to hear
<chapl> andrewrk: Would it be reasonable to implement varint and varlong encoding into the std lib? Like, just providing it as neat little batteries included feature?
<andrewrk> what is that, a big integer implementation?
<chapl> Fiddling a lot with Minecraft's protocol and I just figured that I have to do a lot of varint encoding
<chapl> Never heard of VarInts?
<shachaf> There are a lot of different kinds of varints so if you're implementing some format you'll probably have to reimplement it anyway.
<chapl> Yeah, there's the protobuf way and something called zigzag. I don't know a lot about VarInts. And I actually don't know what Minecraft uses.
<ikskuh> yeah, true
<ikskuh> zigzag will be helpful i think
<ikskuh> varint is "encode smaller values with less bytes"
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<mikdusan> but what's the largest value?
<ikskuh> in theory: none
<ikskuh> for the varint encoding i use in dunstblick it's 32 bit (encoded as 5 byte)
<mikdusan> ok so bigint that's efficient at the tiny-end
<ikskuh> but that's just convention
<chapl> I don't know whether Wikipedia explains it good enough. So I'm just gonna throw this one in here for everyone wondering what varints are: https://golb.hplar.ch/2019/06/variable-length-int-java.html
<ikskuh> here's a good explanation for that
<ikskuh> mikdusan: the format is especially well suited for any communications
<ikskuh> as small numbers will always have less bytes
<mikdusan> sure but how useful is it for locals, globals and fields ?
<ikskuh> not at all
<chapl> It's not. It's useful for networking.
<chapl> It just uses less bytes.
<ikskuh> i think chapl talked about implementing something like std.mem.writeVarInt()
<chapl> That'd be nice.
<chapl> std.mem.writeVarInt(buf) or something like that
<fengb> There’s a readVarint in debug?
<fengb> Somewhere weird that I didn’t find it
<chapl> Where? Can you provide me a link?
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<fengb> Probably not zigzag though
<chapl> Is there VarInt encoding with no particular style? We've covered zigzag and protobuf. Is there a 'none'-style? Or is zigzag the canonical?
<chapl> "LEB128 or Little Endian Base 128 is a form of variable-length code compression used to store an arbitrarily large integer in a small number of bytes. " Interesting
<chapl> Gonna go ahead and try decode the handshake packet the Minecraft client sends.
<mikdusan> extra points for making Zero and Ziggy ziguana skins
<chapl> Yo that'd be dope :D
<chapl> Implementing a Minecraft limbo server and when you join, you're gonna wear a Ziggy skin!
<chapl> lol
<andrewrk> there's a LEB128 decoder in the debug info parser
<chapl> I'm not familiar with LEB128. Is it another term for VarInt?
<fengb> Varint is a generic term. LEB128 is a specific algorithm
<chapl> Oh, alright
<chapl> Thank you for elaborating
<fengb> Protobuf’s zigzag is another varint but pretty sure it’s not LEB128 compatible
<oats> huh, just ran into this bug
<oats> while trying to implement a recursive formatter too
<oats> yeah, so I've got a recursive data structure for an AST
<oats> I was trying to implement format() so it could be printed nicely, but on any case that needs to recurse to format a sub-expression, the Semantic Analysis step asplodes
<chapl> Is there a difference using io.getStdOut().outStream().print() vs std.debug.warn()?
<andrewrk> quite a few. stdout vs stderr. default evented/blocking mode when async I/O is enabled. whether there is a mutex protecting writes.
<chapl> Which would you recommend then?
<chapl> The most canonical one
<chapl> Like basic output. Like you were doing some form of logs
<andrewrk> those two things are different use cases: basic output vs logs
<chapl> Console only
<chapl> I'd just go with std.debug.warn
<andrewrk> if you were implementing `ls` or `find` you would use stdout
<chapl> so io.getStdOut() then
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<andrewrk> you should look into buffering the output as well. there is std.io.BufferedOutStream to help with this
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<chapl> Alright, clarification time. I implementing a limbo server, in Zig, for Minecraft. A limbo server is basically a server you can put players on while they wait for something to happen. Maybe getting moved onto another server, waiting for a queue to dequeue... It's a timeless space where you can basically do nothing. You just wait. I'd like to print incoming packets and whenever a player connects or disconnects.
<chapl> Now, I'm wondering what to use. Either std.debug.warn or io.getStdOut().outStream().print(). I'm not doing file-based logs. It's console only.
<chapl> I'm implementing*
<andrewrk> in this case probably std.debug.warn is appropriate
<chapl> Alright, thank you!
<andrewrk> also keep an eye on https://github.com/ziglang/zig/issues/2586
<chapl> Def. will do!
<chapl> Is there an ETA for this?
<andrewrk> yes, it's the milestone on the side bar
<chapl> I just figured that out lol
<chapl> Sorry
<chapl> And 'move std.debug.warn to std.log.warn' seems like a really good idea
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<chapl> Now, I noticed that there is something like '@setCold()'. I did read what it does. It marks a function as cold, implying it not getting called frequently. But what does the compiler under the hood? @andrewrk
<chapl> do under the hood*
<chapl> I should stop writing that fast
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<foobles> chapl I just read the compiler internals, and it just adds an LLVM attribute to the function
<foobles> Attribute::Cold, which is just handled by LLVM
<chapl> Oh, ok
<chapl> Thank you!
<chapl> So. Kinda trivial. When to accept an allocator as argument? I'm having troubles figuring out when to use allocators and when not. I'd like to stick to stack mem but I feel like that's wrong to do. And yes, I know, generally accept an allocator when you're developing a lib. But that's not very helpful.
<fengb> If you don’t need an allocator, don’t use one
<chapl> But what's the criteria???
<fengb> Stack is always better, unless you need to control lifetimes
<foobles> yeah, any time in other languages where you would use the heap or something
<pmwhite> yeah, it's not wrong to stick to stack memory if its the best thing to do.
<foobles> but its better to use stack is possible
<foobles> and dont use an alloca allocator ;P
<fengb> Things like returning dynamic data. You can’t return that on the stack
<fengb> Arbitrary strings, creating things from parsing, etc
<chapl> I have a struct called NetworkConfig, and it is actually a file which resides in the same directory. It will be read by the server I'm currently implementing. The file uses the JSON format so at some point I have to call readFileAlloc. That's all danty. Now I don't know whether to accept an allocator first hand, when calling the type's init() fn, or when I call let's say readFromFile().
<chapl> I'm using a page allocator
<pmwhite> Either way would be fine I think. It depends on whether you want to allow the user of that API to use different allocators on multiple readFromFile calls.
<pmwhite> If you take the allocator inside init(), then you should probably also have a deinit function that de-allocates any memory that you used during the lifetime of the NetworkConfig object.
<chapl> The file reading process is the only case where I would need an allocator to be passed. So requiring the allocator when reading the file seems more reasonable
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<pmwhite> If you receive it in readFromFile, then its up to the person who called that file to deallocate the memory, since NetworkConfig will have no idea what allocator was used to allocate each piece of memory, so it will have no idea how to free it.
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<chapl> I don't. I'd like to have a cheatsheet for something like this. But there's none.
<chapl> I don't know.*
<pmwhite> There are too many cases to cover for their to be a cheatsheet. I'm no expert here, but my thinking is that experience will give one an intuition for what to do. I think the kind of question you're asking is typical of the kind of problems you have to solve all the time. That is, every situation is going to call for a different solution.
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<pmwhite> I would think the allocator should be received in the init function, since then NetworkConfig can abstract all the memory allocation and deallocation with a deinit function. Otherwise, the caller of readFromFile will have to reach inside the NetworkConfig to deallocate the JSON data itself.
<chapl> Seems reasonable
<chapl> Thank you!
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<chapl> pmwhite: Still there?
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<pmwhite> Yeah
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<chapl> It got resolved :D
<chapl> gtg
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<foobles> anyone want to review my PR for optional comparison? #5161
<foobles> also is this kind of request good practice / frowned upon? i am very new to open-source
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<daurnimator> Is there a workaround for https://github.com/ziglang/zig/issues/5258 ?
<daurnimator> foobles: that's fine. on the PR you can also click on a reviewer at the top right
<daurnimator> often projects set up multiple "teams" so that you would e.g. request a review from someone in the "stage1" team
<daurnimator> andrewrk: ^ do you think we're at a point yet where that makes sense?
<andrewrk> I think github's suggested reviewers feature is quite accurate
<daurnimator> andrewrk: its accurate... but I always feel a bit odd just picking someone
<andrewrk> foobles, generally, it's reasonable to repeat a request for review or other attention every so often if you don't get any attention
<foobles> ok thank you!
<foobles> very good to know :)
<daurnimator> and e.g. should you request multiple people? or just one?
<andrewrk> zig is at the point right now where pull requests have outpaced the available time to spend on merging them. I'm working on getting some funding for more paid full time developers to close this gap, but there will be a period of time now where the number of open PRs grows
<andrewrk> growing pains
<foobles> just wait until the `1000+` open PRs :)
<daurnimator> andrewrk: would you like me to merge PRs that e.g. 1. are for the std library and 2. aren't from myself?
<andrewrk> let me consider that and get back to you
<andrewrk> right now your access controls are intended for issue labeling
<foobles> huh, there are not any suggested reviewers. it's just empty
<daurnimator> andrewrk: FYI github also supports a special file called "CODE_OWNERS" which lets you specify which files/directories can be approved/merge by which people.
<andrewrk> foobles, try this: git shortlog -sne -- src/ir.cpp | head -n 10
<andrewrk> you can get even more accurate by limiting to recent commits
<andrewrk> git shortlog -sne HEAD~300..HEAD -- src/ir.cpp | head -n 10
<foobles> ah, to get a list of contributors?
<andrewrk> yeah it sorts by commit counts of commits that touched that file
<andrewrk> in the last 300 commits
<foobles> huh, cool
<foobles> heh, superjoe
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<andrewrk> tbh the easiest workaround is to edit the ir.cpp code to add the coercion
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<chapl> Just before I head to bed: andrewrk, I'm willing to give you 10 bucks on demand via PayPal if you resolve the LEB128 encoding issue in 24 hours. Up for the challenge? :D
<chapl> Up to the challenge*
<daurnimator> andrewrk: I was looking for a workaround (e.g. some series of casts) that would allow the code to work with the 0.6.0 release
<daurnimator> chapl: his bribe-rate is higher than that :P
<chapl> Man I really need this feature and I don't jack shit about it D: I'd implement it myself but I to dumb for this
<chapl> I don't know*
<chapl> I'm
<chapl> I should really go to sleep
<daurnimator> chapl: what issue is this?
<chapl> The one you have assigned the std lib tag to. https://github.com/ziglang/zig/issues/5259
<daurnimator> that's not so much a bug as a feature request
<daurnimator> I can have a look
<chapl> Wanna take the 10 bucks? xd
<chapl> :P
<chapl> Wowzers. Didn't know this was a thing
* daurnimator also points at https://github.com/sponsors/andrewrk
<daurnimator> ^ that's how andrew earns his living
<chapl> "Your sponsorship will not be matched at this time.
<chapl> "
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<daurnimator> chapl: oh? where did you see that?
<chapl> On GitHub. I don't know what it's trying to tell me. I can sponsor nevertheless. Gonna sponsor you and andrewrk. Now I know it was a good decision to cancel my amazon prime subscription. :P
<chapl> (tada) You’re sponsoring daurnimator
<chapl> (tada) You’re sponsoring andrewrk
<chapl> Yaayy
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<chapl> Oh and I just noticed, the new Zig logo is now being used! Awesome! Looks real neat
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<chapl> (This should be closed btw. since the relating pull request got merged: https://github.com/ziglang/logo/issues/5)
<chapl> related pull request*
<chapl> omg
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<chapl> I'm gonna head off and have a little snooze. Cya
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<andrewrk> daurnimator, maybe @as(anyframe, &async foo())
<andrewrk> that should help it along
<andrewrk> oh wait... that won't work, you can't coerce anyframe to anyframe->T
<andrewrk> if you make the error set explicit you can @ptrCast
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<daurnimator> andrewrk: ah ha; updated https://github.com/ziglang/zig/pull/5175 :)
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<pmwhite> ya know, zig is pretty well-suited for a wayland wrapper that provides non-trivial value. I'm currently working with the linux-dmabuf interface. To create a wl_buffer, one has to register a listener and send a request. The wl_buffer is received in the listener. A zig interface could suspend when the request is sent, and resume inside the listener.
<pmwhite> The C API usually uses the `wayland-scanner` program to generate client code for. I bet something similar could be done at comptime directly from the xml file that describes protocol extensions.
<ifreund> hmm that would be pretty neat
<ifreund> i know tdeo has been working on a zig implementation of the protocol as well
<pmwhite> does he got a repo somewhere?
<ifreund> hmm, did some snooping around on github but couldn't find it
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<blueberrypie7> "This is a bug in the Zig compiler" ... so how do i go about finding the bug i triggered so it can be fixed? https://pastebin.com/RSkjZJAK
<blueberrypie7> i suppose i'll need a debug build of zig?
<alexnask> The stack trace would be useful, otherwise some stripped down testcase that triggers the bug
<blueberrypie7> i'm working on fixing memory leaks found with "zig test" in https://github.com/tiehuis/zig-regex/
<blueberrypie7> since i'm not familiar with the code, making a minimal test case might not be so simple
<blueberrypie7> so i'll build debug zig and see what that shows
<alexnask> Sure thing, I would suggest you open an issue on github anyway
<alexnask> People will be able to repro and make minimal testcases anyway. Does the code in question have anything to do with @TagName?
<blueberrypie7> sure thing, thanks
<blueberrypie7> what's "@TagName"?
<alexnask> It's a builtin, nvm ;) It's just the only issue currently open with this llvm error
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<blueberrypie7> hmm let me see
<blueberrypie7> i don't think so
<alexnask> Hmm it seems to be related to issue #5197 although not triggered by @tagName
<blueberrypie7> hmmm i'm having trouble building zig from source using my system's packages. i'll try to build llvm too
<blueberrypie7> well this is going to take a while
<alexnask> I'm pretty confident this is another case of #5197, it would be great if you commented there with the code.
<alexnask> The stack trace won't be that illuminating anyway since this is a codegen bug ;)
<blueberrypie7> ok i'll see if i can distill the issue
<alexnask> Thanks, I appreciate it, I will look into this issue later, it looks relatively trivial
<blueberrypie7> np
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<blueberrypie7> alexnask: ok here's the simplified version. do you think it's the same issue? https://pastebin.com/raw/9M6fym1M
<blueberrypie7> lol llvm is still building
<tdeo> pmwhite: i don't think a clean request/response stuff happens enough to really have an interface like that
<alexnask> Oh wow this is worse than I thought :p It looks like the same issue to me yes, some wrong generation of union(enums)
<blueberrypie7> ok i'll add the code to the issue
<tdeo> what are you doing with linux-dmabuf though? usually only mesa uses that extension directly
<tdeo> linux-dmabuf *does* make it so i can actually use accelerated graphics without libwayland on non-nvidia systems though, with a bit of boilerplate for allocating buffers i think
<tdeo> and same with dri3 on x11 (also non-nvidia systems...)
<alexnask> autocad startup is so slow...
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<pmwhite> tdeo: I didn't know it was Mesa-only...I thought that was the case for the wl-drm extension, and that linux-dmabuf was what I was supposed to use instead.
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<tdeo> well, it isn't mesa-only, it's just that usually mesa uses it on behalf of you
<pmwhite> Yeah, that's what I meant.
<chapl> I read Mesa and suddenly I think of Black Mesa. Gman's coming for you. Prepare for unforeseen consequences.
<oats> what's the difference between io.OutStream and fs.File.OutStream?
<oats> oh wait nvm, silly question :P
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<oats> is it possible to set up an OutStream that writes to a growable string? like an ArrayList(u8)
<tdeo> ArrayList(u8).outStream() :)
<pmwhite> tdeo: emersion on the wayland channel has just enlightened me, so now I'm no longer clueless, lol.
<tdeo> what are you working on with wayland?
<oats> tdeo: they've thought of (almost) everything
<fengb> It actually took awhile to add that >_>
<pmwhite> tdeo: terminal emulator at the moment. I'm also building a weird opinionated GUI library, so I'm just making random widgets when I feel like it. Sort of hoping to make some graphic design tools as well.
<tdeo> nice, sounds pretty interesting
<oats> has anyone had trouble writing a recursive .format() function? Mine sends the compiler into an infinite Semantic Analysis death loop...
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<oats> I've got this recursive type representing an AST, and I thought I'd write a .format() pretty printer for it. Trying to compile it though, the compiler seems stuck on the Semantic Analysis step, the numbers growing without end
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<tdeo> i'm not sure if anyone can help without seeing some of the code
<oats> I wonder if the compiler is caught on trying to resolve the type of out_stream somehow or something
<tdeo> .Negative and .Not from unary are always recursive
<tdeo> or not?
<oats> yeah, they're recursive
<tdeo> nah i misread `self: Expr` as `expr: Self`
<oats> gotcha
<tdeo> then assumed since zig doesn't allow shadowing (which is nice) that expr was recursing
<tdeo> (unconditionally)
<oats> yeah, I get a bit annoyed sometimes, but no shadowing has saved me from doing silly things more than once
<blueberrypie7> soo... if i've got a slice of bytes and I know for certain that those bytes the slice refers to can be safely cast to some struct how would i do so?
<tdeo> @bitCast or @ptrCast
<blueberrypie7> ah thanks didn't know about ptrcast
<tdeo> oats: yeah i don't know what's happening here either... it's probably a bug in the compiler
<tdeo> or
<tdeo> it really is recursive, because every single format call has to be partially evaluated at comptime
<tdeo> and every one of those partial evaluations partially evaluates a function that recurses
<oats> mmmmmm
<oats> that could be
<oats> k then, I'll just write my own pretty printer :<
<oats> 469273
<oats> ignore that :P
<oats> totally not a misplaced 2fa code
<alexnask> blueberrypie7, You shoould use a packed struct though, technically the compiler is allowed to rearrange struct fields unless it is extern or packed
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<pltrz> !join #gomux:mautrix.org
<pltrz> !join #gomux:maunium.net
<ikskuh> i think you should use
<ikskuh> /join #gomux:maunium.net
<pltrz> oh derp on several levels. sorry for the spam folks
<sanaris> Hey guys, do you have anything new, something like newsfeed or digest "what's new in Zig"
<ifreund> sanaris: well there's the changelog every release
<ifreund> a "this week/month in zig" blog post series would be nice though
<ifreund> i just stalk the github repo to stay up to date myself
<andrewrk> it would be a nice service for someone to provide to do a "this week in zig" email or something like that
<andrewrk> I'm at full capacity, I definitely can't take on this task
<ifreund> yeah totally understandable
<sarmonsiill> would be awesome with some kind of letter like that
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<sarmonsiill> think the way of delivering it is more important than the source. people need it in their inbox or in their rss feed
<sarmonsiill> people need ease, not more ways of reaching it
<andrewrk> a good place to start would be sending mail to https://lists.sr.ht/~andrewrk/ziglang
<sarmonsiill> could we put together a group of people interesting in spreading the word perhaps?
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<ikskuh> i thought about that already, but digging through the commits is kinda annoying ☹
<ikskuh> andrewrk: are you the only one who can push directly to master?
<andrewrk> everyone with commit access can but generally exercise good judgement
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<dbandstra> what's the easiest way to have an outside script send messages to my zig program (which is an SDL thing with a main loop)?
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