whitequark changed the topic of #solvespace to: SolveSpace--parametric 2d/3d CAD · latest version 2.3 · http://solvespace.com · code at https://github.com/solvespace/solvespace · logs at https://irclog.whitequark.org/solvespace
<GitHub> [solvespace] Evil-Spirit commented on issue #175: @whitequark ... https://github.com/solvespace/solvespace/issues/175#issuecomment-333031999
<GitHub> [solvespace] Evil-Spirit commented on issue #175: @bazhenovc... https://github.com/solvespace/solvespace/issues/175#issuecomment-333032208
<GitHub> [solvespace] Timmmm commented on issue #295: How does other CAD software handle this? I don't recall Solidworks or NX ever getting close to an octagon, even for 1mm circles.... https://github.com/solvespace/solvespace/issues/295#issuecomment-333070722
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<GitHub> [solvespace] whitequark commented on issue #175: @bazhenovc Thanks for chiming in!... https://github.com/solvespace/solvespace/issues/175#issuecomment-333188024
<GitHub> [solvespace] bazhenovc commented on issue #175: History will be lost no matter what you'll do - their source code is distributed in zip archives. https://github.com/solvespace/solvespace/issues/175#issuecomment-333189405
<GitHub> [solvespace] whitequark commented on issue #175: In these cases I normally import releases into git version by version (which is quite easy with a script), so we can still easily bisect, and also easily track/rebase our changes on top of their classes. https://github.com/solvespace/solvespace/issues/175#issuecomment-333197172
<GitHub> [solvespace] whitequark commented on issue #175: Anything else? https://github.com/solvespace/solvespace/issues/175#issuecomment-333211940
<GitHub> [solvespace] whitequark commented on issue #295: I think they indeed calculate tolerance relative to primitive bound. The more I think about it, the more I become convinced that this is the only reasonable option.... https://github.com/solvespace/solvespace/issues/295#issuecomment-333230981
<GitHub> [solvespace] whitequark commented on issue #295: I think they indeed calculate tolerance relative to primitive bound. The more I think about it, the more I become convinced that this is the only reasonable option. It might even replace the absolute/export tolerance (or at least both tolerances will be relative values).... https://github.com/solvespace/solvespace/issues/295#issuecomment-333230981
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<GitHub> [solvespace] whitequark commented on issue #296: Seems like another NURBS boolean bug. Does this behavior disappear if you check "Force NURBS surfaces to triangle mesh"? https://github.com/solvespace/solvespace/issues/296#issuecomment-333263738
<GitHub> [solvespace] whitequark commented on issue #296: @Evil-Spirit This is interesting. It's a NURBS failure but it fails in polygon code:... https://github.com/solvespace/solvespace/issues/296#issuecomment-333264231
<GitHub> [solvespace] whitequark commented on issue #296: Seems like another NURBS boolean bug. ~~~Does this behavior disappear if you check "Force NURBS surfaces to triangle mesh"?~~~ yes https://github.com/solvespace/solvespace/issues/296#issuecomment-333263738