<ohsix>
whitequark: is there a clever thing you can do with one slvs model to generate both parts of a multicolor print? i've just been copying the 2d fig to another file
<ohsix>
i'm thinking like putting a box extrusion over the whole thing, then hiding the rest, exporting that, does it dtrt?
<whitequark>
ohsix: I don't understand the question
<ohsix>
then the plater thing combines them to print with 2 heads
<whitequark>
make inner part separately, export that, then import and subtract it from a solid block to get outer part, export that
<ohsix>
oh, huhu, that's better than what i was doing, but still no way to fiddle with union/difference? i've exported different 'versions' based on group visibility before, assuming it can be done
<ohsix>
'assemble' shows exactly what i want, but i can't break them into two pieces
<ohsix>
hm
<whitequark>
assemble won't help you here since there is only one mesh
<whitequark>
and the triangles are all the same
<ohsix>
i think i see what i did, i need to duplicate the text, i'd been doing the block
<whitequark>
in theory you could write some code and export STL b color
<ohsix>
right
<whitequark>
well
<whitequark>
you can do the block once and text once
<whitequark>
then go wild with constraints to automate
<ohsix>
k thought i was just missing something
<ohsix>
first time i tried doing the stuff i also assembled them together with a 3rd file to keep track of what went together
<ohsix>
what i was thinking is that somehow a rectangle just stuck 'over' the stuff in the csg sense would end up being the letter fill, so i'd get the inverse of what the text tool basically was, so i don't copy the text layer & constraints
<ohsix>
i think how i did the text was 'backwards' so the csg winding is wrong, if that makes sense
<whitequark>
uhm
<whitequark>
not sure but I'm really tired right now
<whitequark>
if you've figured it out, great
<ohsix>
no worries
<ohsix>
currently trying to find constraint for points in different planes, 'into' the plane
<ohsix>
it's actually going crazy slow to manipulate some stuff, need to find out why some day
<ohsix>
i was using an outline/eps of the state of oregon, it didn't have a ton of points but manipulating anything took ages
<whitequark>
eps?
<whitequark>
how'd you import that?
<ohsix>
haha i put an emoji into the text tool and it crashed
<ohsix>
whitequark: trip through inkscape, simplified it there too
<whitequark>
hm, it should not crash on emoji
<whitequark>
thats a bug
<ohsix>
trying new daily, had a bit of an older one