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<zodiak>
hola, strange question, anyone ever tried anything related to actors in crystal ? jst wondering if there is a sort of 'celluloid port' or some such
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<sp4rrow>
@zodiak I think the concurrency model is still being worked out I want to say there is forking and threading. This is probably a question for ysbaddaden or asterite
<zodiak>
(thumbsup)
<zodiak>
ideally something like protothreads or some actors or something lightweight would be awesome
<sp4rrow>
yeah that would be amazing
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<crystal-gh>
[crystal] asterite pushed 1 new commit to master: https://git.io/vreoT
<crystal-gh>
crystal/master aee06f7 Ary Borenszweig: Added missing specs for `as?`
<crystal-gh>
[crystal] asterite opened pull request #2573: Add named tuples (master...feature/named_tuples) https://git.io/vre7P
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<jeromegn>
This code which worked fine in 0.15 doesn't work in 0.16: https://play.crystal-lang.org/#/r/y3t I get the error "Error in line 8: this 'initialize' doesn't initialize instance variable '@a' of A, with B < A, rendering it nilable" any idea?
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<BlaXpirit>
jeromegn, weird
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<jeromegn>
yea, I guess it's worth pointing it out in the crystal repo's issues
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<BlaXpirit>
"instance variable xxx must be Float64, not Float32" is gonna kill me now
<BlaXpirit>
literals meaning the exact n-byte type is so bad
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<BlaXpirit>
jeromegn, wow I just got the same error
<BlaXpirit>
i give up :/
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<crystal-gh>
[crystal] asterite pushed 3 new commits to master: https://git.io/vrvr5
<crystal-gh>
crystal/master 1ce6613 Ary Borenszweig: Compiler: fixed bug in union of virtual structs
<crystal-gh>
crystal/master dbb6cac Ary Borenszweig: Fixed #2575: using self for initialization should make subsequent variables nilable
<crystal-gh>
crystal/master adc2d37 Ary Borenszweig: Fixed #2573: fixed the second bug mentioned