marcan changed the topic of #asahi-gpu to: Asahi Linux: porting Linux to Apple Silicon macs | GPU / 3D graphics stack black-box RE and development (NO binary reversing) | Keep things on topic | GitHub: https://alx.sh/g | Wiki: https://alx.sh/w | Logs: https://alx.sh/l/asahi-gpu
<dougall>
bloom: great solve! that all properly makes sense now :)
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<bloom>
:)
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<bloom>
and implemented in the compiler :)
<bloom>
so now all the known float ops are handled
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<bloom>
dougall: "# okay, this is very lazy
<bloom>
" wrote a proper C encoder
<bloom>
will test tomorrow 😴
<dougall>
yeah, that sounds much better :) g'night!
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<bloom>
Interesting... Metal implements unary fneg/fabs with bitop (twiddling the sign bit) instead of fadd.
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<bloom>
note to self: `convert` is only for data type converts
<bloom>
to change sizes, iadd/fadd are used.
<bloom>
also, modifiers are unsupported (both float and int mods)