Turl changed the topic of #linux-sunxi to: Allwinner/sunxi /development discussion - did you try looking at our wiki? https://linux-sunxi.org - Don't ask to ask. Just ask and wait! - https://github.com/linux-sunxi/ - Logs at http://irclog.whitequark.org/linux-sunxi
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<lennyraposo> howdy all
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<KotCzarny> maybe your kernel has initramfs ?
<lennyraposo> was that directed at susan33?
<KotCzarny> yes
<lennyraposo> hopefully she gets the message
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<lennyraposo> thought I just lost my laptop
<lennyraposo> lol
<lennyraposo> overheat
<lennyraposo> needed to blow out the vents
<KotCzarny> switch to some proper one?
<KotCzarny> or just throttle/downclock it
<lennyraposo> I am developing a webgl game
<lennyraposo> and it's quit eintense
<lennyraposo> had it running for the past 8 hours
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<lennyraposo> got my sensors up on panel to avoid any further headaches
<lennyraposo> has anyone here run chromium and tested out any webgl sites under any of the sbc's here?
<lennyraposo> in DE of course
<KotCzarny> lennyraposo: grab loboris image, it has chromium
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<lennyraposo> I have been curious to see how my game development would work under one for these devices
<KotCzarny> i wouldnt bet on webgl
<lennyraposo> on an sbc or in general?
<KotCzarny> on allwinner sbc
<KotCzarny> no support driver wise
<lennyraposo> oh well
<lennyraposo> well it can certainly serve it ;)
<lennyraposo> been working on this mmo using three js
<lennyraposo> nice little library for webgl development
<lennyraposo> personally I see webgl becoming a heavy hitter in game development in the next 2 - 3 years
<lennyraposo> no tmuch to wrry about in porting to other platforms
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<longsleep> susan33: well, check for errors check if the rootfs is mounted and /mnt/root/sbin/init is there and can be executed
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<NiteHawk> I'm looking for owners of A23- and A33-based devices to confirm that reading the SID key directly from SoC is supported. This can be checked easily by issuing the command "md.l 0x01c23800 4" in U-Boot - see http://linux-sunxi.org/SID_Register_Guide
<GeneralStupid> hi
<GeneralStupid> i cannot make a screenshot with mpv https://dpaste.de/1iB4
<GeneralStupid> is it a known problem with cedrus?
<GeneralStupid> i dont think that handle_get returns 0, because everything else works ;)
<GeneralStupid> (NULL not 0)
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<rellla> GeneralStupid: *get_bits_native function is not implemented. So no screenshot for now.
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<GeneralStupid> rellla: in which file?
<GeneralStupid> you used * as a wildcard ;) not as a pointer ;) get it
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<rellla> GeneralStupid: it should be doable though. I tried it with a cpu implementation, but forgot the video surface :p
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<GeneralStupid> rellla: video surface would be interesting ;) it may be possible to get an screen out of tvheadend for me
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<NiteHawk> ssvb: a quick comment on https://groups.google.com/d/msg/linux-sunxi/dDJgTQN8bvI/ww2a4lQmAwAJ ? if you're okay with that, i could commit the patch
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<ssvb> NiteHawk: yes, sure
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<NiteHawk> ssvb: just got your reply. thx!
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<NiteHawk> ssvb: i would also tend to add a "Reviewed-by:" and commit your readl/writel extension as a separate commit indepent of the rest of the patch series. it doesn't depend on the other changes and looks useful on its own?
<NiteHawk> ..independent
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<keesj> hi
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<ssvb> KotCzarny: "i wouldnt bet on webgl, on allwinner sbc, no support driver wise" - what is your problem exactly?
<ssvb> the mali drivers are not pretty, but they work
<KotCzarny> ssvb: do they work with mainline too?
<KotCzarny> what about h3 ?
<ssvb> what about h3?
<ssvb> as for the mainline support, you are joking, right?
<KotCzarny> scratch h3 for the moment
<ssvb> KotCzarny: guess what is used by https://github.com/ssvb/lima-memtester/releases/tag/20151207-orange-pi-pc-fel-test on h3 hardware?
<KotCzarny> ssvb: to be honest my memory could play tricks on me
<KotCzarny> but i think i had troubles enabling 3d on my opipc
<KotCzarny> [ 29.197] (II) FBTURBO(0): no 3D acceleration because the driver has been compiled without libUMP
<KotCzarny> yeah
<KotCzarny> things might have changed since then tho
<ssvb> well, you get an answer in this particular line in the log
<ssvb> what is not clear about it?
<KotCzarny> that i was having troubles compiling libump i think
<ssvb> how did you do this?
<KotCzarny> i used the wiki procedure
<KotCzarny> and problem was in the prereqs
<ssvb> we might have a better chance to help you if you provided the details (a pastebin link to the error messages)
<KotCzarny> let me try to recompile it again
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<KotCzarny> right.
<KotCzarny> instruction said to do autoreconf
<KotCzarny> which i forgot to do it now
<KotCzarny> so ./configure and make worked
<KotCzarny> but autoreconf is failing
<KotCzarny> (at mali binary driver)
<ssvb> logs, or it did not happen :-)
<KotCzarny> anyway, i'm baffled now because it compiled
<KotCzarny> kind of afraid to restart x because i'm away
<ssvb> KotCzarny: before you engage in more mali related activity, let me warn you that you will be likely not happy after you succeed
<KotCzarny> o.o
<ssvb> mali is mostly useful just for 3d games, it does not help to hardware accelerate video playback (that's what most of the users actually want)
<KotCzarny> yeah, that i know
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<ssvb> another problem is that you may have mali drivers installed, but the rest of the software stack in your distribution is not ready to use them
<KotCzarny> also, make install puts .so file to /usr/local
<KotCzarny> which obviously is not used by xorg
<ssvb> a lot of GNU/Linux software needed extra patches to be compatible with OpenGL ES instead of the desktopish OpenGL
<KotCzarny> ok, now to get mali/mali_drm kernel module..
<ssvb> even with these patches in place, your software needs to be specifically configured and compiled to use OpenGL ES instead of OpenGL
<KotCzarny> ahm, right, that's where the problem was
<KotCzarny> which version to use?
<ssvb> so if your Firefox is linked against libGL.so instead of libGLESv2.so, then it will of course not be able to use mali drivers without recompilation
<ssvb> if your installed software comes from some popular Linux distribution, then you can expect that all of it is compiled against the desktopish OpenGL
<ssvb> hence no acceleration magically becoming instantly available
<KotCzarny> noted.
<ssvb> but you can install mali drivers and then compile some OpenGL ES application yourself
<KotCzarny> now, do you know which version rXpY it is?
<KotCzarny> (opi pc)
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<ssvb> there is a tool, which can detect this version
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<ssvb> basically, you can compile and run this tool and get some information
<KotCzarny> ty
<ssvb> or you can run lima-memtester (if it works, then the mali support in your kernel is fine)
<KotCzarny> Error: Failed to open /dev/mali: No such file or directory
<KotCzarny> chiecken and egg
<ssvb> what kind of kernel is that?
<KotCzarny> as i'm trying to install mali module
<KotCzarny> Linux opipc 3.4.39 #37 SMP Thu Feb 11 21:20:25 CET 2016 armv7l GNU/Linux
<ssvb> missing /dev/mali means a bad or misconfigured kernel
<ssvb> where did you get your kernel?
<KotCzarny> who knows..
<KotCzarny> it was long time ago
<ssvb> :-)
<KotCzarny> ok, where should i look for that missing /dev/mali module?
<KotCzarny> graphics/ ?
<ssvb> first you can check /proc/config.gz and serch for anything MALI related there
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<ssvb> it is possible that your kernel is simply compiled without mali support
<KotCzarny> nothing
<KotCzarny> not even 'unset' msg
<ssvb> check http://linux-sunxi.org/Orange_Pi_PC#Sunxi.2FLegacy_Kernel
<ssvb> and AFAIK armbian also maintains a H3 kernel now
<KotCzarny> yeah, probably will switch to their kernel
<KotCzarny> it was before igor decided to support h3 anyway
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<KotCzarny> tkaiser, do you know the address to armbian's h3 kernel repo?
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<tkaiser> KotCzarny: Sure ;) We rely on yann|work's which is basically ssvb
<tkaiser> 's lima-memtester tree with hundred patches on top (3.4.110)
<KotCzarny> nice, it's the patches part i would like to get ;)
<KotCzarny> ty
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<KotCzarny> hmm, h3 is newer than h3-wip
<tkaiser> Doesn't matter, look exactly. In Armbian all the stuff from h3 is added via patches
<tkaiser> And BTW: https://github.com/igorpecovnik/lib/tree/master/bin/sunxi-debs (2D/3D/video HW acceleration)
<KotCzarny> maybe i should just grab the image and extract things
<KotCzarny> or just do plain reinstall with home dir move
<KotCzarny> btw. 2d is just fbturbo or something new accel wise?
<ssvb> you don't need mali for 2d
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<tkaiser> KotCzarny: To be honest I don't know, I run my devices most of the times headless. If you're interested read through the whole issue: https://github.com/igorpecovnik/lib/issues/201
<tkaiser> And if you want to choose a new Armbian image better use one from here since the last official is rather outdated (over 10 days old): http://kaiser-edv.de/tmp/4U4tkD/
<KotCzarny> tkaiser: i use opipc as a desktop replacement
<KotCzarny> with proper firefox config it's workable
<KotCzarny> also, love the comment, 'outdated (10 days old)'
<KotCzarny> :)
<tkaiser> KotCzarny: I use a MacBook running OS X as desktop replacement. :P
<KotCzarny> my opipic eats <10W
<KotCzarny> :P
<tkaiser> ssvb: Nice, another way to destroy the devices! ;)
<tkaiser> ssvb: Does the version still fires up one thread per core?
<ssvb> yeah, a20 devices do not have thermal throttling, so it might be a bit dangerous to run on them
<tkaiser> ssvb: And the thermal sensor is still uncalibrated :\
<tkaiser> ssvb: I thought a few times it would be nice to be able to call cpuburn single-threaded
<tkaiser> So increase heat/load by starting additional threads instead of watching the board dying immediately
<ssvb> tkaiser: yes, a more clever tool with command line parameters, etc. - https://github.com/ssvb/cpuburn-arm/issues/2
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<KotCzarny> ssvb, runtime configuration with kb input?
<ssvb> KotCzarny: we can easily detect the CPU type automatically by parsing /proc/cpuinfo
<ssvb> and have command line handling to allow setting the number of threads to run, override the CPU type detection and other tweaks
<KotCzarny> well, i meant for starting additional threads, bind to specific cores, revive cores, setting speed etc
<ssvb> yes
<ssvb> and for A64/Pine64 support, this would be probably the most important addition - https://github.com/ssvb/cpuburn-arm/issues/4
<tkaiser> ssvb: Yes, that would really be nice to be able to encourage a few more users to participate in hardware reliability testing
<ssvb> tkaiser: I just need to find time for that
<ssvb> finding a sponsor willing to pay for this work would be of course the best :-)
<tkaiser> Did you asked TL Lim?
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<tkaiser> I would believe he and the other Pine folks might get the whole realibility idea at the moment (faulty SD cards, USB cables and chargers and their boards being blamed for all of this)
<ssvb> I'm not sure if they have any budget allocated on developing/improving software
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<tkaiser> But they should ;)
<tkaiser> Since this stuff we're talking now will be attributed to hardware instead (thermal/throttling settings and killed CPU cores --> bad Phoronix scores for the hardware)
<KotCzarny> marketing is more importanter ;)
<tkaiser> montjoie: Is this intentional: 'You don't have permission to access /ethernet/0001-ethernet-add-sun8i-emac-driver.patch on this server.'? :)
<montjoie> no
<montjoie> solved
<ssvb> tkaiser: right now pine64 can just easily use linpack as a test, that's a quick and dirty solution
<tkaiser> montjoie: Thx! :)
<ssvb> tkaiser: and yes, marketing is important, it makes more sense sponsoring something that you can be bragging about in a press release :-)
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<tkaiser> ssvb: But as far as I understand we would need a bunch of users willing to test? And building Linpack isn't that straightforward for novices
<ssvb> tkaiser: that would mean some well known software project, and not some in-house tool
<tkaiser> ssvb: OpenHAB? ;)
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<ssvb> tkaiser: linpack can be used on a sample set of a few boards, and then voltage dispersion could be estimated
<ssvb> tkaiser: so a quick and dirty solution still exists
<tkaiser> ssvb: True, but as far as I can see there were 3-4 guys thinking about the vendor's issues and misusing PR comments to discuss these issues: https://github.com/longsleep/build-pine64-image/pull/3#issuecomment-195928362
<tkaiser> And that's all. IMO adopting the developed settings for Android should help also. But until now they didn't show any interest in these issues...
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<lennyraposo> hey folks
<lennyraposo> as soon as my boards come in I will be at the ready for testing
<lennyraposo> 2 2gb models
<lennyraposo> 4 1gb models and 2 512 models
<lennyraposo> pine64
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<tkaiser> montjoie: It seems 0001 and 0005 of your EMAC patches are identical. Possible that there's some patch around that didn't make it on your web site?
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<montjoie> no, just I need to reorder them
<klarrt> does anyone have a link for readup on the current status of allwinner a3?
<KotCzarny> a3?
<klarrt> h3
<KotCzarny> mainline or legacy?
<klarrt> as used on orange pi one for example
<klarrt> i'm reading as much as i can, but information seems to be scattered around several forums, github pages, and mailing lists
<jelle> klarrt: so what are you looking for?
<klarrt> well, I got the orange pi one board, and been using the armbian image for it. It works, but it seems it's not the most up to date kernel
<KotCzarny> klarrt, use tkaiser's builds
<jelle> klarrt: well it isn't really mainlined either
<klarrt> according to tkaiser and the forum.armbian.com, but progress are being made by the sunxi community if i've understood things correctly
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<tkaiser> klarrt: the current Armbian images rely on the old outdated Allwinner 3.4.39 kernel patched up to 3.4.110
<tkaiser> You get either 3.4.39 or 3.4.110 or 4.4/4.5 (where still some/most stuff is missing)
<klarrt> ok thanks tkaiser
<klarrt> is there some way to support you in your work? I'm thinking about going for either raspberry pi or orange pi for business stuff
<klarrt> raspberry seems more supported, but i like the one better
<KotCzarny> klarrt: as for h3 in mainline check here: http://linux-sunxi.org/Linux_mainlining_effort
<klarrt> thanks KotCzarny !
<KotCzarny> and this irc channel logs ofc
<klarrt> yeah i've scanned through some
<klarrt> that page was very good
<klarrt> easy to follow
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<tkaiser> klarrt: The real work is done by the guys here that code. Armbian just tries to package stuff and might make testing more easy since development results might become useable by more users. But if you want to contribute to development here is the better place
<klarrt> thanks for the info tkaiser
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<susan33> hi. i've created my sd card from https://github.com/longsleep/build-pine64-image/tree/master/simpleimage ; very easy.I've extended the partition p2 to 1G, very easy. I've untar my rootfs on p2. very easy. When i boot, it starts, open a console, but never goes on my p2/sbin/init; i've followed the instuction, but probably did something wrong. Any tip ?
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<KotCzarny> does the kernel incluse initramfs?
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<susan33> i guess the initrd test partition and /sbin/init file. i've not managed to mount the initrd, (as far as i remember it contains the boot script)
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<susan33> the partition 1 contains : ./pine64/Image ./pine64/sun50i-a64-pine64-plus.dtb ./initrd.img ./uEnv.txt
<susan33> the partition 2 contains among others, /sbin/init
<susan33> i read : "The initrd will automatically try to boot this rootfs if it finds an executable /sbin/init inside the second partition."
<susan33> but my ununderstanding i sthat if i've made a bad /sbin/init (which is possible), i guess that the kernel would panic and a message would be displayed.
<KotCzarny> if you have initrd your real rootfs is not pivoted to
<KotCzarny> unless whole initrd is bad
<susan33> oh, so, i remove this file ?
<KotCzarny> if you are sure your system would boot successfully, you can try
<KotCzarny> but i guess editing uenv.txt should be enough
<susan33> after removing the file, i can see the login of my system ;-) nice.
<susan33> (unfortunally, it seems something went wrong, but it means things start to work !!!! thanks)
<susan33> KotCzarny, is there documentation about uenv.txt ?
<KotCzarny> uenv.txt is for old uboot
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<KotCzarny> also it seems uboot for pine64 is crippled
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<susan33> KotCzarny, how is it a problem ?
<susan33> KotCzarny, i'm very happy, thanks to you, i can now ssh, ... and severals things start to work on my system
<KotCzarny> it means that you will have to re-learn uboot config when good linux-sunxi folks port pine64 to mainline uboot
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<susan33> KotCzarny, i need libgles for the pine64. my understanding is that i need a package to compile to generate it on my rootfs.
<susan33> do you known if there is a such package provided somewhere ?
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<lennyraposo> aptitude too ;)
<susan33> did somebody tried to compile libesgl for pine64 (https://github.com/linux-sunxi/sunxi-mali) ? i don't understand if that is supposed to support aarch64.
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<ssvb> susan33: there are no proprietary 64-bit userland mali blobs in the sunxi-mali repository
<ssvb> this is something that needs to be obtained first
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<susan33> ssvb, thanks. things are still messy in my head, but thanks, i note this point.
<ssvb> this page has a download link to the 64-bit mali blob for the HiKey board - http://malideveloper.arm.com/resources/drivers/arm-mali-utgard-gpu-user-space-drivers/
<ssvb> but I don't know if it is fully compatible, because it is targeting Mali-450 instead of Mali-400
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<longsleep> KotCzarny: why is uEnv.txt for old U-Boot, it is something i added and though people are familiar with. So it is brand new if you as me :)
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<longsleep> KotCzarny: what do you propose instead to get environment definitions to U-Boot from a text file?
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<steev> ssvb: fbdev only
<ssvb> steev: yes
<steev> i've never really fully understood, what's the advantage of using the fbdev blobs
<ssvb> they are much more simple, which means less bugs
<steev> hm, i guess what i mean is, what are they useful for
<steev> running cvlc?
<ssvb> fullscreen gles applications, such as games
<steev> ah, so useless for my purposes :(
<ssvb> what are your purposes?
<steev> watch videos
<ssvb> you mentioned vlc, but it needs hardware accelerated video/multimedia encoding/decoding instead of 3d acceleration
<steev> dur, of course
<ssvb> and the allwinner's vpu has been already reverse engineered
<steev> yeah i saw that
<ssvb> heh, a lot of people are trying to install/configure the mali drivers only to find out that they get a lovely spinning horse instead of decent youtube playback in their browsers
<ssvb> and some of them end up making a conclusion that the drivers are just "bad" and somebody has to supply them with "better" mali drivers
<steev> yeah, i remember from my days at genesi
<steev> except it wasn't mali drivers
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